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made a devlog about the unreadability of the system! i think for my purposes i did what i needed, but if i was looking for serious playtest feedback about the interestingness of this system it would be useful to better design the learnability of the game.

Seems to have something to do with the arrow direction. But yeah I agree, couldn't infer any proper rule for how they are collected.

Got like 30 gems, I still don't know what I'm supposed to do to "get" them lol
Feels so random