A downloadable library/engine/package

it took me years to find a unity workflow i liked. navdi is the most polished & functional result of several attempts.

allow me to start off by saying i designed navdi for a specific purpose: to assist myself in building simple 2d videogames with nice scaled-pixel graphics. wherever possible, i shed unity's architecture (game objects, the parent-child hierarchy, prefabs) in favour of my own.

here's the good stuff:

  • it's built to switch instantaneously between play & edit. the editor is built for quickly making worlds of tile-based screens.
  • outside of unity's 'play' mode, the hierarchy is extremely minimal. build a small set of objects, and spawn them through code.
  • spawn & recycle the same objects. store them in your own lists, call their functions by hand, and never again trouble yourself with script execution order.
  • really easy-to-use pixel-perfect camera that resizes with the game window. it letterboxes to ensure a precise ratio. (you can also fairly easily take this out of navdi for use in your own projects.)

right now, navdi is not user-friendly at all. there's no tutorial, no documentation. attempt to use it... at your own peril...

Published Apr 01, 2018
StatusIn development
CategoryOther
Authordroqen
Tags2D, Game engine

Install instructions

drop it into a unity project. open the "template project" folder.

Download

Download
navdi(alpha3).unitypackage 101 kB
Download
navdi(alpha2).unitypackage 105 kB

Development log

Community

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