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(+1)

I played this game for quite a while and I just revisited it again. I like the concept, it starts really satisfying and then turns into damage control lmao. I'm really interested in how you got the servers working, I've actually wanted to make social experiment games for a while but I never really got how to make it work online. Is there some way I could see the code for this game?

email me: droqen@gmail.com

I will send you all the source code! And possibly talk yr ear off about online game junk :)

(+1)

I like the concept..
At first I didn't pay attention to the stuff on the right and thought it was up to me to find the patterns that cause a profit.. Then I reloaded my browser and saw the one pattern I thought was good was now bad. That made me sad haha, as i'd spent time making what i thought was an efficient little pattern for it. So i made a smiley face instead.

I wonder how it would go if the good/bad patterns were fixed but unknown to us, so the aim is to create the most efficient layout? And playing with friends will still cause chaos, without the game forcing it. So knowing there's a solution to find might make it more rewarding?

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Sounds like a fun concept, but I don't get what the icons mean at all (except the factories and houses, I guess?)

Also, is it intended to get to a point where you lose more than you gain and reset the score conditions? Not a complain, just a note.

this game is all about ~the human element~ so leave a comment! take a screenshot! yell at strangers on the internet! (but yell with kindness)

Kindneeeess!!!