Control Notes

You can press ESCAPE at any time to exit to the menu (e.g. if you'd like to change the volume, pause the game, or leave and come back another time). The game saves and will remember where you left off.

If you'd prefer to use different keys, you can use Z/X instead of UP/SPACEBAR.

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TAKE SHAPE MAG

YRKKEY'S PARADISE is a contribution to Take Shape Issue 3: Cyberspace's DIGITAL DEBRIS in collaboration with Guest Editor, Paolo Yumol. The artist's statement for this game can be found in that issue :)

Download

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Yrkkey's Paradise.exe 19 MB
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Yrkkey's Paradise.app 31 MB
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Yrkkey's Paradise.x86_64 19 MB
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Development log

Comments

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I love this! it's so evocative and exciting, every discovery feels like the tip of an iceberg, which is a feeling I simply adore in games. you deal with a lot of ideas that I've been hopeful to express in my own work, which makes me glad to see, and inspires me.

I haven't finished the game yet, but I really like it so far! I love how the controls in the game world reflect that of the cyberspace, and I also really like the physicality and tactility of all the different computer components. It really feels like there's something more to the world like in starseed pilgrim, and the meta gameplay feels alot like baba is you. I really like this style of game you've made, wonderful job!

Something about having a persistent world with stuff you can move around and interact with just gets me, I'd love to see more of this kind of thing around!

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Found this through Terry Cavanagh's blog! this games rules :)

<3 thanks Matt! Makes me so happy to hear that :)

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It's super cute. i love that you can stack everything it makes everything in the world feel like it's something more. the plant loving racoon in the end is my sprit animal.

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Aaah I've been waiting for this one for a while! What a cute little (but not so little) world!!

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The excitement is real

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can't wait